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Where is the cool astronaut prefab?

Published by johnstairs on 18. May 202018. May 2020

The player and NPC models and their animations are not part of this asset. They were kindly provided by Rheedo Animations for the purpose of the demo.

Categories: FAQ

Recent Posts
  • Why does the movement on some objects, e.g. half-pipes, feel unintuitive?
  • Where is the cool astronaut prefab?
  • Why is the provided animator and the animations not working?
  • Why does the character not move after it was hit/attacked?
  • Are there any new features planned?
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    FAQ

    Why does the movement on some objects, e.g. half-pipes, feel unintuitive?

    Generally, it is an issue between perception and how the input is mapped. The original, Super Mario Galaxy, has actually the same “problem”. You can work around this by making the half-pipe bigger to give Read more…

    FAQ

    Why is the provided animator and the animations not working?

    The animations which are used in the provided animator are only dummy animations. They are named after Rheedo’s animations which were used for the demo so that you can easily map them.

    FAQ

    Why does the character not move after it was hit/attacked?

    Whenever methods Attack or Damage are called inside the PPMotor script, the movement of the corresponding object is disabled until method EnableMovement is invoked, e.g. by animation event (see 1.6 of the manual).

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