Yes, but you have to turn off the root motion and let the animations appear as in-place. Set the provided Animator’s variable “Apply Root Motion” to false and you should have in-place animation. If it says “Handled by Script”, find the script which implements the “OnAnimatorMove” function and comment it out. Then you are able to set the variable to false.
Planned, yes, but unfortunately new features have to wait since developing for Unity is only a hobby and not my main profession. I’ll get back to my Unity projects once I have more time again.