Yes, indeed! Just make sure that you set up the individual component according to the provided manual.
Yes, you can! You just have to follow 3 additional setup steps which you can find in the PDF “Using Unity’s ThirdPersonController” in the Documentation folder.
Each moving object you want your character to walk on needs a kinematic rigidbody component attached.
Just assign the camera game object you want to use to the RPGCamera script variable “UsedCamera”.
Yes, but you have to turn off the root motion and let the animations appear as in-place. Set the provided Animator’s variable “Apply Root Motion” to false and you should have in-place animation. If it says “Handled by Script”, find the script which implements the “OnAnimatorMove” function and comment it Read more…